- Plant Solid Beverage
- Planet Solid Surface
- Planit Cabinet Vision Solid
- Earth Solid Metal Layer
- Planit Cabinet Vision Solid 2012.r2-lnd.rar
- Earth Solid Surface
- Wild Planet Solid White Albacore Tuna
The System Properties screen can has ten different tabs depending on which Level of Solid you are in:
User Tab
Under System Settings, fill in your Company information. This information is used to fill out Reports and CAD notes with your Company information.
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Modules Tab
At the Modules Tab, you can specify the path to the location of your Jobsite Companion files. This should be the path to the Synchronization Folder on your computer that your Mobile Device Synchronizes to.
Measurement Units Tab
The Measurement Units tab allows access to the area where your standard display unit of measure and its precision are set. Keep in mind that Solid stores everything as a double integer in the Imperial (Inches) unit of measure. What you are selecting is how Solid displays this stored information not how it is stored.
A double Integer consists of 15 unit places, meaning a measurement entered as 56mm is actually stored as 2.20472440944881” by Solid. The measurement entered by you at 56mm would display as follows:
Units as Millimeters
Precision as 1 = 56
Precision as 1.5 = 56.0
Precision as 1.1 = 56.0
Precision as 1.01 = 56.00
Precision as 1.001 = 56.000
Units as Inches
Precision as 1 = 2
Precision as 1.1 = 2.2
Precision as 1.01 = 2.20
Precision as 1.001 = 2.205
Precision as 1.0001 = 2.2047
Precision as 1.00001 = 2.20472
Precision as 1.000001 = 2.204724
Precision as 1/8 = 2 1/4
Precision as 1/16 = 2 3/16
Precision as 1/32 = 2 7/32
Precision as 1/64 = 2 13/64
The important thing to remember is Solid sees this number (56mm), no matter how you have the display units set, as 2.20472440944881”.
The 'Trim trailing decimal zeros' option, when enabled, will remove any trailing zeros when in decimal Millimeter or Inch mode.
The 'Allow unit-switch button on statusbar' option turns on/off the unit-switch button in the statusbar menu.
You can also set the Angle Precision here from 0 to 3 Decimal places.
General Tab
The General Tab has the following options:
Set the size of the Undo/Redo stack. This allows you to decide how many actions that you can undo if you make a mistake. The purpose of limiting the number is to keep the system from using too much RAM and slowing down other processes. If this number is set too high, there may be a noticeable reduction in system resources (your system could slow down). Setting this Undo/Redo stack to around 5 is recommended.
Set Auto-Save time in minutes. This setting allows you to decide how often the system will perform an automatic save of the job that you are working on. If the program crashes for some reason while you are in a job, an autosave file may be used to restore most of your work. Click here for more information on restoring an autosave file. As with Undo/Redo, the Auto-Save settings may slow your system if not correctly entered. For example: if you set the Auto-Save time to 1 minute, the program will attempt to save your job every minute. While this seems to create a very safe setup, it will actually slow your system during the save process and this could actually cause crashing with some very large jobs. We recommend setting the Auto-Save time to at least 10 minutes with 20 being optimum.
Architecture of the Auto-Save Utility
- The auto-save feature is enabled by a value greater than zero being entered under Splash Screen|Solid Button|Preferences|General TabAuto-Save time.
- When a job file has been opened -OR- a new job file has been started, the timer starts.
- When the timer reaches the auto-save time limit, an .asv file by the same name as the .cvj file will be created in the same directory that stores the .cvj file. Then, the timer resets to zero.
- If the .cvj file was NEVER saved by the user, but the auto-save time limit is reached, then the .asv file will be given the name, 'Untitled.asv'
- When the user saves a .cvj file, the existing .asv file is deleted from the Jobs directory and the saved .cvj file is considered the most current copy. Then, the timer resets to zero.
- If nothing in the job changes since the last save (manual or auto), the .asv file will not be updated when the time limit is reached, but the timer still resets to zero.
- IF a crash or any other unexpected exit from Solid occurs, THEN...when a user re-opens Solid, the program searches for an .asv file in the Jobs directory. If an .asv file is found in the Jobs directory, the user will be prompted to restore the job from the .asv file.
- If the user chooses NOT to restore the job from the .asv file, the result is the same as if the user closed the job and did NOT choose to save changes. In this case, any changes made since the last manual save will be lost.
- If the user chooses to restore the job from the .asv file, the job will be restored according to the last time the .asv file was create, which would mean that some changes could still be lost (i.e., any changes to the job between the last time the .asv file was created and the crash).
- If the auto-save time limit was NEVER reached before the crash occurred, the user will not be prompted to restore the job from the .asv file because an .asv file was NEVER created.
See the Job Recovery topic to see how to manually recover an .asv file.
![Planit Solid Planit Solid](/uploads/1/2/5/8/125858096/978841163.gif)
The Set number of files shown on Recent File List menu allows you to control how many Recent Files are available for selection from the Solid Button.
Save last opened/saved job path - This feature allows you to specify an alternate location for Jobs to be stored rather than the default location in the Jobs folder. With this option checked, the last place that you open a job from or save a job to becomes the new default location for jobs.
Create a Backup Copy when Opening a Job - This feature allows you to instruct Solid to create a backup copy of a job when it is opened. It is recommend that you check this box because it gives you the chance to salvage a job that may otherwise have been lost. If you want to restore a backup of a Job, simply follow the instructions here.
Architecture of the Back-Up Utility
A .bak file is created upon saving an 'active’ .cvj file that has previously been saved. The intended design is to backup the previous copy of the .cvj file (created during the last save) BEFORE overwriting it with the modifications made in the current session. Note that the action of saving the .cvj file itself is intended to save the modifications made in the current session.
Below is an example of how it works...
- Create a new job
- Place ONE cabinet on a wall
- Save the job file
Result: No .bak file is created because this process simply creates a NEW .cvj file. There is not a previous copy of the .cvj from which to create a .bak file.
- Place a SECOND cabinet on the wall
- Save the job file
Plant Solid Beverage
Result: A .bak file is created from the last saved copy of the .cvj file that contained ONE cabinet (i.e., backup previous). New .cvj file contains TWO cabinets (i.e. save modifications).
- Place a THIRD cabinet on the wall
- Save the job file
Result: A .bak file is created from the last saved copy of the .cvj file that contained TWO cabinets (i.e., backup previous). New .cvj file contains THREE cabinets (i.e. save modifications).
See the Job Recovery topic to see how to manually recover an .bak file.
Message Log Options
This option allows you to turn off specific Warnings and Error Messages. You also have the ability to control how long the Warning pop-up will stay on your screen.
Fill Objects
Following are the options on the Fill Objects Tab:
- Cabinets Catalog - Select the default Cabinet Catalog to use with Auto-fill.
- Furnishings Catalog - Select the default Furnishings Catalog to use with Auto-fill.
- Furnishings Doors - Select the Door to use in the Quick Room Utility and in Layouts coming from Jobsite Companion.
- Furnishings Windows - Select the Window to use in the Quick Room Utility and in Layouts coming from Jobsite Companion.
- Appliances Catalog - Select the default Appliances Catalog to use with Auto-fill.
- Appliances Sinks - Select the Sink to use in the Quick Room Utility and in Layouts coming from Jobsite Companion.
- Appliances Dishwasher - Select the Dishwasher to use in the Quick Room Utility and in Layouts coming from Jobsite Companion.
- Appliances Range - Select the Range to use in the Quick Room Utility and in Layouts coming from Jobsite Companion.
- Appliances Cook Top - Select the Cook Top to use in the Quick Room Utility and in Layouts coming from Jobsite Companion.
- Appliances Refrigerator - Select the Refrigerator to use in the Quick Room Utility and in Layouts coming from Jobsite Companion.
- Appliances Hood - Select the Hood to use in the Quick Room Utility and in Layouts coming from Jobsite Companion.
- Appliances Microwave - Select the Microwave to use in the Quick Room Utility and in Layouts coming from Jobsite Companion.
- Appliances Compactor - Select the Compactor to use in the Quick Room Utility and in Layouts coming from Jobsite Companion.
- Appliances Washer - Select the Compactor to use in the Quick Room Utility and in Layouts coming from Jobsite Companion.
- Appliances Dryer - Select the Dryer to use in the Quick Room Utility and in Layouts coming from Jobsite Companion.
- Fixtures Catalog - Select the default Fixtures Catalog to use with Jobsite Companion.
- Fixtures Power Outlet - Select the Power Outlet to use with Layouts coming from Jobsite Companion (ORD).
- Fixtures Power Switch - Select the Power Switch to use with Layouts coming from Jobsite Companion (ORD).
- Fixtures Phone Jack - Select the Phone Jack to use with Layouts coming from Jobsite Companion (ORD).
- Fixtures Pipe Line - Select the Pipe Line (Plumbing Marker) to use with Layouts coming from Jobsite Companion (ORD).
Geometry Tab
The Geometry Tab has the following possible options depending on whether you have the S2M Center or not:
- Hide Unmatched Master Operations - When this box is checked, master operations will disappear from view when the joint between the master and slave parts is broken.
- Include Banding in Cutlist Part Size - Checking this box will return the Part Size Including the Edgebanding in cutlists. This setting will not have an affect on NC/CNC Output.
- Incorporate Door Assembly Operations on Slab Door Part for CNC - Checking this box will assure that machining on Doors is performed on the Door Slab Part and not on the finished Door assembly. If this box is unchecked, the operations are placed on the finished Door assembly so that the entire assembly may be placed on the secondary machine for machining. For a 5 piece Door, the Operations will be placed on the finished Door assembly regardless of the selection in this check box.
- Output Buyout Doors for CNC - This option allows you to send your Buyout Doors to the S2M Center for Machining operations such as Hinge and Pull boring.
Layout Tab
The Layout Tab has the following options:
Clearances
![Planit cabinet vision solid 2012 r2 Planit cabinet vision solid 2012 r2](/uploads/1/2/5/8/125858096/143950475.jpg)
- Refer Side Clearance - Sets the distance an Object will automatically be spaced away from a Refrigerator.
- Floor to Upper above Refer - Sets the distance an Upper will be placed from the Floor when it is placed above a Refrigerator.
- Sink to Sink Opening - This value represents the Clearance required on each side of a Sink for proper fit. When Sink to Sink Opening is set to a dimension other than 0 you will be prompted whether you want to Re-Section your Cabinet for each sink or not. This means that Solid will re-section the Cabinet around the sink that you have placed in it. If this prompt is of no concern and you do not want it to display simply set this value to 0 and you will no longer be prompted.
- Floor to Upper Above Range - Sets the distance an Upper will be placed from the Floor when it is placed above a Range.
- Window Clearance - Sets the distance an Object will automatically be spaced away from a Window.
- End of Wall Clearance - Sets the distance an Object will automatically be spaced away from the end of a Wall.
- Door Clearance - Sets the distance an Object will automatically be spaced away from a Door.
- End Wall Clearance - Sets the distance an Object will automatically be spaced away from an End Wall.
Combined Toes
- Assembly Depth Tolerance - This option allows you to specify at what Depth difference a Combined Toe would be shaped. If the minimum is not reached then when the Toe is combined it will be combined as a single depth representing the deeper of the two combined Toes.
Edit
- Double Click on assembly in Wall Elevation mode - This determines whether double clicking an Assembly in Elevation View Edits the Assembly in Elevation or takes the Assembly to the Assembly Level for Editing.
- Adjust Assemblies on Appliance Move - When enabled this option will re-size adjacent Assemblies when an Appliance is moved in your design.
- Ignore Wall Ends in Elevation View- When enabled this option will ignore Wall Ends with the Wall Selector in Elevation Views.
- Center Appliances Under Windows - When enabled this option will instruct Cabinet Vision to give you the option when placing a Sink/Cook Top to automatically center it under a Window.
Unfinished End Tolerance
- When placing Cabinets Solid automatically makes a determination whether the end of that Cabinet is Finished or Unfinished based on other Objects near to it. The two options here allow you to establish what that distance is.
Doors
- Setting the Maximum Door Size will automatically divide openings in the Cabinets into additional openings (Doors or Drawer Fronts) when the dimension you specify is exceeded. Here, the Cabinet will not add an additional Door until the value entered for Minimum Door Size is exceeded. Notice that there is an unusually large value entered above for Maximum Door Size. This is a method that defeats the automatic section and Door addition feature when the operator wants to assume the responsibility of editing all Cabinets and determining the number of openings.
- Use Pair Doors - Pair Doors are two equal Doors in a common opening. In Face Frame construction, there will be no Mid Stile. In Frameless, there will be no Partition. Pair Doors must be 'pairs' unless they are mirrored, in which case, the pair will consist of a left and a right. Pair Doors can be changed as a unit, not individually.
Detail Tab
The Detail Tab (only available within a Job) has the following options:
Layout Views
View Resolution is set here for the Layout Level. High Resolution provides more detail at the expense of program speed. Medium Resolution is a trade-off between speed and detail. Low Resolution favors speed over detail. Resolution can be changed as necessary or otherwise required. To see glass displayed properly, as in glass doors, you must be running at High Detail.
Planet Solid Surface
Assembly Views
View Resolution is set here for the Assembly Level. High Resolution provides more detail at the expense of program speed. Medium Resolution is a trade-off between speed and detail. Low Resolution favors speed over detail. Resolution can be changed as necessary or otherwise required. To see Operations fully displayed, you must be running at High Detail.
Curve Tessellation
Curve Tessellation frequency is set here. Tessellation Lines help you visualize a curved surface.
Planit Cabinet Vision Solid
Low
Medium
High
Format Tab
The Format Tab (only available within a Job) has the following options:
- Date Format. This option lets you select the default Date Format in your Views (Drawings). There are twelve different Date Formats to choose from.
- Time Format - This option lets you select the default Time Format in your Views (Drawings). There are eight different Time Formats to choose from.
Tools Tab
The Tools Tab (only available within a Job) has the following options:
- Smart-lines. In this section you can control the Snap Angle as well as the Tolerance setting of a drawn Line or Wall.
- A Snap Angle of 45 and a high Tolerance (Sliding the bar all the way to the right) will snap Walls and CAD lines only in 45 degree increments.
- A Snap Angle of 45 and a low Tolerance (Sliding the bar all the way to the left) will basically disable the Snap feature. This will basically allow you to free-hand line and wall drawing.
- Snap Lines. In this section you can control the Color and Type (Dashed or Solid) of line that Dynamic Snapping will use.
- Snapping Options. In this section you can control the Snap Hot-Keys as well as which Hot-Points are on for Dynamic Snapping.
- Grid Snap - Snaps what you are currently placing to Grid points.
- Point Snap - Snaps what you are currently placing to Snap points
- Snap To Corner - This function is designed to facilitate placing a Cabinet diagonally across a 90 degree corner. While placing your Cabinet in the Corner use the assigned short-cut key to Snap the Cabinet diagonally in the corner as demonstrated in the image below.
- Mid Positions, Arc Centers, Intersections -These options instruct Solid on whether or not to search for Snaps at the stated locations.
- Short-cut Keys. In this section you can modify the default Short-cut Keys for quick commands inside Solid. You may want to change these if they interfere with Short-cut Keys you may already have setup in Windows. There are five functions that can be controlled by short-cut keys:
- Pan - The Pan function allows you to set a new View center. When activated the Pan feature will center your current view to the location of the cursor on the screen.
- Refresh - The Refresh function instructs Solid to redraw the current View.
- Zoom Mode. In this section you control how the Windows for a Zoom Window is drawn.
- From Corner - When using this and performing a Zoom Window you specify the corners of your Zoom area diagonally.
- From Center - When using this and performing a Zoom Window you start from the Center of the View. This is the way Solid has normally performed a Zoom Window.
- Factor - This slider sets the Zoom Factor for Scroll Wheel Zooming. The lower (left) the setting the smaller the Factor.
- Reverse Scroll Wheel Zoom Direction - An option allowing you to reverse the Zoom In/Zoom Out direction on your Mouse Scroll Wheel.
Printing Tab
The Printing Tab (only available within a Job) has the following options:
Earth Solid Metal Layer
- Select how the Design Views should be Printed...This section has two options:
- Rendered Print. When this option is selected and you print a Design View of your Room, Assembly, or Parts they will be Rendered for a high quality view.
- Screen Print. When this option is selected and you print a Design View of your Room, Assembly, or Parts they will print WYSIWYG (What You See Is What You Get).
- Screen Print. This Section has two options:
- Stretch or Shrink view to fit paper. This option does exactly what it says. Please be aware that this could, depending on image to print versus paper size, cause distortion of your image.
- Print view the same size as displayed. This is the prints WYSIWYG (What You See Is What You Get). Be aware that in a lot of cases, depending on Screen Resolution, a Printer can not Print drawings from the screen.
Lights
Planit Cabinet Vision Solid 2012.r2-lnd.rar
The Lights Tab has the following options:
Lights | Layout Tab
The Layout Tab has the following options:
- Ambient % - The intensity percentage for the Room Level's Ambient Light.
- Headlight % - The intensity percentage for the Room Level's Headlight.
- Main % - The intensity percentage for the Room Level's Main Light.
- Room Corner % - Each Room has a Light place in the Southeast corner. This is the intensity percentage for the SE Corner Light.
- Spot on Wall % - The intensity percentage for Spotlights on Walls within the Room.
- Door % - The intensity percentage for Lights placed at Doors within the Room.
- Window % - The intensity percentage for Lights placed at Windows within the Room.
- Corner % - The intensity percentage for Lights placed at Corners within the Room.
Lights | Assembly Tab
The Assembly Tab has the following options:
- Ambient % - The intensity percentage for the Assembly Level's Ambient Light.
- Headlight % - The intensity percentage for the Assembly Level's Headlight.
- Main % - The intensity percentage for the Assembly Level's Main Light.
Earth Solid Surface
Lights | Part Tab
The Part Tab has the following options:
Wild Planet Solid White Albacore Tuna
- Ambient % - The intensity percentage for the Part Level's Ambient Light.
- Headlight % - The intensity percentage for the Part Level's Headlight.
- Main % - The intensity percentage for the Room Part Main Light.